Slice

open class Slice(var color: Int = Color.LTGRAY, var shaderProvider: ShaderProvider? = null, var strokeWidthDp: Float = 0.0f, var strokeColor: Int = Color.TRANSPARENT, var offsetFromCenterDp: Float = 0.0f, var label: PieChart.SliceLabel? = null)

Defines the appearance of a pie slice.

Constructors

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constructor(color: Int = Color.LTGRAY, shaderProvider: ShaderProvider? = null, strokeWidthDp: Float = 0.0f, strokeColor: Int = Color.TRANSPARENT, offsetFromCenterDp: Float = 0.0f, label: PieChart.SliceLabel? = null)

Properties

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var color: Int
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Functions

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open fun draw(context: DrawingContext, contentBounds: RectF, oval: RectF, startAngle: Float, sweepAngle: Float, holeRadius: Float, label: CharSequence?, spacingPath: Path, sliceOpacity: Float, labelOpacity: Float)

Draws the slice.