catmullRom
fun catmullRom(@FloatRange(from = 0.0, to = 1.0, toInclusive = false) alpha: Float = 0.0f): LineCartesianLayer.Interpolator
Uses a Catmull–Rom spline. alpha, which must be in [0, 1), controls the tightness: 0 (the default) produces the standard Catmull–Rom spline, and values approaching 1 produce near-straight lines. Catmull–Rom splines pass through all data points and produce straight segments for collinear points.